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CREATIVE TECHNOLOGY
DUST//SIGNAL
Generative systems, procedural sound and mathematics as interaction.
CREATIVE TECHNOLOGY
DUST//SIGNAL
D
Concept, design, frontend and generative systemsGenerative interactive system
The problem
An experiment with no client and no brief — could mathematics and procedural sound become the interaction itself, rather than decoration on a conventional interface?
What I changed
- Let the generative system be the interface
- Coupled sound to signal so they share one behaviour
- Kept it short by design — an experiment, not a product
The result
A small, honest experiment that keeps creative-coding instincts sharp — the kind of thinking that surfaces later in real brand work.